Watermarking of 3D objects based on 2D apparent contours

Bennour, Jihane;Dugelay, Jean-Luc
EI 2006, IS&T/SPIE 18th annual symposium on Electronic Imaging, 15-19 January 2006, San Jose, USA | Proc. SPIE Volume 6072

In this paper we describe a novel framework for watermarking 3-D objects via contour information. Instead of classical existing watermarking technologies dealing with 3-D objects that operate on the object itself to insert and extract the mark (3-D/3-D approach), the goal of our work is to retrieve information originally hidden in the apparent contour of the object from resulting 2D images or videos having used the 3D synthetic object (3-D/2-D approach). In this paper we also propose an extension of 2-D polygonal line watermarking algorithm to 3-D silhouette.


DOI
Type:
Conference
City:
San Jose
Date:
2006-01-15
Department:
Digital Security
Eurecom Ref:
1758
Copyright:
© 2006 Society of Photo-Optical Instrumentation Engineers.
This paper is published in EI 2006, IS&T/SPIE 18th annual symposium on Electronic Imaging, 15-19 January 2006, San Jose, USA | Proc. SPIE Volume 6072 and is made available as an electronic preprint with permission of SPIE. One print or electronic copy may be made for personal use only. Systematic or multiple reproduction, distribution to multiple locations via electronic or other means, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper are prohibited.

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