Social virtual worlds such as Second Life (SL) are digital representations of the real world where human-controlled
Exploring Second Life
"IEEE/ACM Transactions on Networking", Vol 19, N°1
Type:
Journal
Date:
2011-02-17
Department:
Digital Security
Eurecom Ref:
2919
Copyright:
© 2011 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
See also:
PERMALINK : https://www.eurecom.fr/publication/2919