Synchronized delivery and playout of distributed stored multimedia streams
Multimedia Systems, Volume 7, N°1, January 1999
Multimedia streams such as audio and video impose tight temporal constraints for their presentation. Often, related multimedia streams, such as audio and video, must be presented in a synchronized way. We introduce a novel scheme to ensure the continuous and synchronous delivery of distributed stored multimedia streams across a communications network. We propose a new protocol for synchronized playback and compute the buffer required to achieve both, the continuity within a single substream and the synchronization between related substreams. The scheme is very general and does not require synchronized clocks. Using a resynchronization protocol based on buffer level control, the scheme is able to cope with server drop-outs and clock drift. The synchronization scheme has been implemented and the paper concludes with our experimental results.
| Mots Clés: | Synchronization;Multimedia streams;Video server |
| Type: | Journal |
| Langue: | English |
| Ville: | |
| Date: | Janvier 1999 |
| Département: | Réseaux et Sécurité |
| Eurecom ref: | 354 |
| Copyright: | © Springer. Personal use of this material is permitted. The definitive version of this paper was published in Multimedia Systems, Volume 7, N°1, January 1999 and is available at : http://dx.doi.org/10.1007/s005300050112 |
| Bibtex: | @article{EURECOM+354, doi = {http://dx.doi.org/10.1007/s005300050112}, year = {1999}, month = {01}, title = {{S}ynchronized delivery and playout of distributed stored multimedia streams}, author = {{B}iersack, {E}rnst {W} and {G}eyer, {W}erner}, journal = {{M}ultimedia {S}ystems, {V}olume 7, {N}°1, {J}anuary 1999}, url = {http://www.eurecom.fr/publication/354} } |
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