- The course will introduce a number of topics in economic analysis of networks and network-based services.
- The basic method used will be game theory. The basics of game theory will be assumed to be known and the course will focus on applications to network economics.
- The main goal is to show how game-theory is used to analyze economics problems in networks, with a focus on modern research topics in network economics.
- "Networks, Crowds, and Markets: Reasoning About a Highly Connected World", David Easley and Jon Kleinberg, CUP 2010
- "Social and economic networks", M. O. Jackson, Princeton University Press 2008
- "Pricing Communication Networks: Economics, Technology and Modelling", C. Courcoubetis and R. Weber, Wiley 2003
Game Theory (mandatory), Optimization (recommended)
The course will introduce a number of topics in economic analysis of networks and network-based services. The methods used rely on game theory. The basics of game theory will be assumed to be known and the course will focus on application to network economics. The course will be based on recent books and important research papers in the area. The topic covered will be among the following:
- Basic pricing concepts and competition models: monopoly, oligopoly and perfect competition
- Congestion pricing and service differentiation
- Economics of peering and interconnection
- Net neutrality
- Auctions and applications in networks (spectrum auctions, search auctions, etc.)
- Economics of network security and privacy
- Markets in social networks: network externalities, bargaining and power in networks
Control form: Projects based on research papers