Graduate School and Research Center in Digital Sciences

3-D and virtual imaging (analysis and synthesis)

T Technical Teaching


  • The goal of this course is to introduce the students to the main concepts and techniques used in computer graphics and image synthesis and analysis.
  • 3D object modelling and advanced visualization methods are studied.
  • Specialized hardware used to speed up these computations are described with focus on specialized systems used in virtual reality applications.
  • The application domains related to 3D and Virtual imaging are scientific and information visualization, CAD, flight simulation, games, advertising and movie special effects.


  • Solid and surface modeling : CSG, B-rep, free form surfaces, Voxel
  • Lightening models : Diffusion, specularity, refraction, reflection, radiosity
  • Basics 3D visualization algorithms : Transformations, shading, clipping, rendering, antialiasing
  • Advanced realistic 3D rendering algorithms : Cast shadowing, transparency, textures, ray tracing, radiosity
  • Hardware implementations of algorithms : Processors, VLSI, parallelism, specialized architectures
  • Virtual reality VRML, animation, input/output devices
  • Image Analysis Shape/structure from Motion, Stereo, Zooming and Shading Stereoscopic Visualisation and Display Technologies
Nb hours: 42.00
Nb hours per week: 3.00
Control form: examen écrit